Devlog #057: New trailer and a little polish
Progress on features is slow at the moment. I'm still pretty busy fixing bugs found by the Discord community, though the peak has passed.
Now that things have calmed down I really wanted to update the trailer. The last one was really outdated and slow.
I'm hoping this new one catches attention a bit more.
I finally took some time to do a little polish and chose to build an UI animation system.
I started adding fades and focussing/unfocussing animations to windows, which you can see here:
I've also added a little popping animation on the icon of the level completion screen. Neat, right?
The demo is continuously being updated, so come check it out!
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