Devlog #059: Improving player experience


Now that there's a small group of people playing my game I keep seeing more ways to make things clearer and smoother. 

From screen transitions and icon animations to little helping signals, there is a lot that can improve player experience.

These are some of the things I've implemented in the last 2 weeks:

- Spacey screen transitions between levels and the level selection menu:


- Landing signals on the white platform poles:

- Improved clarity of refuelling cable animation:

- Added turning indicator when reviving:

- Added animation when losing a life:


I'm almost done with v0.0.6, which has all these improvements.
It will be available soon for the Discord members.

Want to help me improve the game? Join the Discord!

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