Devlog #063: Preparing for the Steam Game Festival
Rocket Shipment » Devlog
Sorry, sorry. It's been way too long since my last update!
So much has happened. I'll just go ahead and sum it up:
Opted in for the upcoming Steam Game Festival. Integrating the demo in Steam is going well!
Made a new trailer
Revamped the Level Editor
Added a cable elasticity setting in the Level Editor
Last but not least, I've adjusted the last parts of the Level Editor to also support controllers, making the game fully support controllers!
I'm working hard at polishing some stuff and maybe even add a major feature in time for the demo release!
After the Steam Game Festival, the demo will also be made available here!
Want to help me improve the game? Join the Discord!
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Rocket Shipment
A tricky physics based rocketship delivery game with an integrated level editor
Status | In development |
Author | ChocolatePinecone |
Genre | Puzzle |
Tags | 2D, Flight, Level Editor, Minimalist, Physics, Pixel Art, Puzzle-Platformer, Retro, Singleplayer, Space |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Italian, Japanese, Korean, Dutch, Polish, Russian, Turkish, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- CHANGELOG v0.12.1Sep 07, 2023
- CHANGELOG v0.11.1Oct 10, 2022
- CHANGELOG v0.11.0Apr 06, 2022
- CHANGELOG v0.10.0Jan 12, 2022
- CHANGELOG v0.9.1Nov 22, 2021
- CHANGELOG v0.9.0Aug 26, 2021
- Update v0.8.0: Introducing powerupsJun 22, 2021
- Update v0.7.0: Lowering difficultyMar 23, 2021
- Update v0.6.0: Improving player experienceFeb 26, 2021
- Update v0.5.0 featuring new conveyor tilesFeb 05, 2021
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