Devlog #066: Drones and locked gates
Finally some actual new content for the Early Access version!
I've been blasting at it, getting as much done as possible before the release.
The biggest challenge to date has been the new Blaster Drone. It's mean, it's lean and it's... dumb. For now at least. The first version will drive around randomly and shoot straight up, or aim at you if configured. After release, I'll expand on it, adding more intelligent AI.
Here's a little preview:
It wasn't the easiest thing to create, but hey, gamedev is hard:
Also, locked gates are done! It's a pretty basic concept, but allows for some cool level concepts!
We've got 3 flavours:
A couple of things are still in the pipeline, namely multiple ground types, a configurable background color and the Steam Workshop integration of course!
Want to help me improve the game? Join the Discord!
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Rocket Shipment
A tricky physics based rocketship delivery game with an integrated level editor
Status | In development |
Author | ChocolatePinecone |
Genre | Puzzle |
Tags | 2D, Flight, Level Editor, Minimalist, Physics, Pixel Art, Puzzle-Platformer, Retro, Singleplayer, Space |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Italian, Japanese, Korean, Dutch, Polish, Russian, Turkish, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- CHANGELOG v0.12.1Sep 07, 2023
- CHANGELOG v0.11.1Oct 10, 2022
- CHANGELOG v0.11.0Apr 06, 2022
- CHANGELOG v0.10.0Jan 12, 2022
- CHANGELOG v0.9.1Nov 22, 2021
- CHANGELOG v0.9.0Aug 26, 2021
- Update v0.8.0: Introducing powerupsJun 22, 2021
- Update v0.7.0: Lowering difficultyMar 23, 2021
- Update v0.6.0: Improving player experienceFeb 26, 2021
- Update v0.5.0 featuring new conveyor tilesFeb 05, 2021
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