Release date has been set!
Rocket Shipment » Devlog
The date is set and the rocket is ready!
Rocket Shipment will be launching into Early Access on January 15 2021!
With only a few weeks to go, I'm super excited to share the latest developments with you!
I've been pouring in everything I got these last months so you can hopefully enjoy Rocket Shipment even more.
I want to keep improving the game with the feedback given after launch, so if you have ideas or other feedback please send it my way!
Without further ado, here are some of the new features:
New tiles:
Swappable background colors:
Brush sizes:
And a big one for Steam players, a Steam Workshop Integration:
I can't wait to see some community content!
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Rocket Shipment
A tricky physics based rocketship delivery game with an integrated level editor
Status | In development |
Author | ChocolatePinecone |
Genre | Puzzle |
Tags | 2D, Flight, Level Editor, Minimalist, Physics, Pixel Art, Puzzle-Platformer, Retro, Singleplayer, Space |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Italian, Japanese, Korean, Dutch, Polish, Russian, Turkish, Chinese (Simplified), Chinese (Traditional) |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Update v0.7.0: Lowering difficulty26 days ago
- Update v0.6.0: Improving player experience51 days ago
- Update v0.5.0 featuring new conveyor tiles73 days ago
- Releasing my game after more than 2 years of development94 days ago
- Devlog #066: Drones and locked gatesNov 17, 2020
- Devlog #065: Configurable gate speedsOct 23, 2020
- CHANGELOG v0.3.2Oct 19, 2020
- Update v0.3.1Oct 12, 2020
- Rocket Shipment DEMO Release!Oct 06, 2020
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